What I Learned This Week 15

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I learned quite a bit this last week when it comes to exporting and importing animated models from one application to others. I take an animated model from Daz, export it to Blender, to then be exported to Godot all while keeping the same animation! I feel like this is a breakthrough for me. Hope it helps someone that may be stuck trying to do this. It definitely made things more interesting getting this to work.

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DarkShepard here and this is what I learned this last week. It has nothing to do with this model.

This is, it's about this engine. This is Godot 4.4. This whole model thing right here, she is

because we can do jiggle physics in Godot now. That'll be a different video. I'll go over that

when we go more into game development of 3D games. But it is about this engine. Specifically something

from Daz to this engine. So I was going through my library this last week and noticed these things.

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